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Respawn point is not automatically set to new tents you discover, this felt unintuitive
Fair enough. I'll think about changing that.

I mean, if the game were to become somewhat non-linear (which would be cool), this could also be a nuisance. Maybe one can have the ability to ghost-travel from one tent to another during the night, as a "quick travel"? I don’t know if this fits any Hawaiian myths. FWIW in the old 2D Zelda games I think backtracking through the map without quick travel was quite fun. But in "Nobody Saves the World" the quick travel system is needed, since some areas will be so low-level that it’s not at all interesting anymore to go through them.