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This is a very good game. I especially like the sound effects and the feedback you get when attacking and doing damage to enemies (blinking and damage value). It feels very satisfying slaying the cute snails. Here is some minor feedback which might improve the game:

  • I think there is a bug with the dash timer. I was able to dash even though it was still loading.
  • The dash does not work while you are moving. I would allow that. I think that feels much better.
  • The art style is not very consistent, as it has different pixel sizes for the players and the enemies. 
  • Unfortunately there is not such a strong feedback when the player gets damaged. A sound effect would be good.
  • I had the feeling that a more engaging target is missing. The mechanics are great, but in the end you are just running around in the level, kills some enemies and try to reach 50 charges. I think you should add something that you can achieve. Here are some ideas which come to my mind:
    • Make it that the player needs to reach the end of the level.
    • Do not respawn the enemies and the goal is to kill all of them to finish the level.
    • Respawn more difficult enemies after a certain amount of enemies are killed and the goal would be to make it as long as possible.

Looks like a lot of feedback, but this does not mean that this is a bad game. I think it is very well made! Certain games just trigger some thoughts inside of me, but you can always decide what you make of it :). Anyway, congratulations to this game.