Day 5
Alas and alack, I really wasn't able to do much of anything today. After work I pretty much jumpstarted right into doing errands and appointments and all that fun stuff. I was able to crank out some pictures for the final portion of the game, like so:
So, I'm thinking that for the final day, the day of the marathon, there will be four unique obstacles that correlate to a different portion of Cinnaroll's stats - the climbing wall for strength, hurdles for jumping, a river for swimming and the home stretch for agility. I think that I'm gonna put down some switches or if statements that run through how many points are in each attribute - if the player passes, then Cinnaroll goes through the obstacle with flying colors. If not, she'll totally lose it and lose her place. So, in order for her to win the gold, Cinnaroll needs to overcome all four obstacles!
Tomorrow I have time again for coding, so that's just what I'll do! My goals for tomorrow are:
- Implement in the new graphics I made the past few days into the game.
- Work on the final day, with the different if statements and such.
- Possibly work on the intro?
- More music! More!!
Basically tomorrow is marathon day, hip hip hooray!