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It’s fun and well polished, great work! The controls seemed needlessly complicated to me. I think Q to select guard 1, E to select guard two, and double press one of them to start would feel a lot more intuitive. I suppose with more guards bringing in the number keys make sense, but I didn’t understand why 1 and 2 selected guards until I possessed them and then didn’t work to select them after. The boxes behaved weirdly, in that they seemed much heavier on the ground and then all of a sudden had no weight to them when moving through the air, I had to reset a lot of times because they would go careening off into the distance or end up in the wrong spot.

I liked the music, sound was fine but the weird click sound a second after jumping didn’t make sense to me, or why it seemed panned to the left. Right in that kinda annoying frequency range for me, and at first I was worried my laptop was falling apart 😅 I guess it’s supposed to be the eyeball hitting the top of the tank, maybe?

Would’ve loved to be able to fastforward through the text in the opening without skipping it entirely, though definitely prefer the ability to skip than none.

There’s a bunch that’s really great about this, all my complaints end up being nitpicks that aren’t huge in the grand scheme of things. Really fantastic job overall!