Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I really like the textures and art. (The floor texture looks kinda fleshy - like it's a pile of bodies instead of stone - and the little sprites for the human characters are really cute in a way that contrasts all the monsters)

The gameplay also reminds me of Pokemon Mystery Dungeon, except without the Pokemon, but it's expanded to have things like the Spider Enemy acting twice and the tentacles burrowing underground  so you can't see them, which is really cool.

Unfortunately, I was only able to get to level 2, which is partially on me not being great with harder games, but there were some really bad spawns (Fake Statue on a Note in a corridor, with the other Note I needed right beside it was probably The Worst) Which, I mean. Obviously that isn't easy to fix in a Game Jam Game(Especially because of the Procedural Generation! due to the time limit, but if you want to expand this game later on, I do believe that would be the first thing to fix.


All in all, pretty good game, if having some frustrating RNG at times.

(4 edits)

Thank you for your thoughts! I definitely agree with you about the RNG, I don't think it ever actually reaches the point where it alone will defeat someone playing optimally, but the small dungeon layout and the infrequent occurrence of loops in the layout likely exacerbate the issue.  

Mystery Dungeon was a huge inspiration for the game, although I took more cues from the Shiren the Wanderer Mystery Dungeon series where the enemies all have unique effects on gameplay. I recommend the series if you ever want to try a more polished version of this style of gameplay.

If you're willing to give it another try, here are some tips to make it to the end of 5 floor mode:

  1. Choose the defensive playstyle.
  2. Use your items and special abilities whenever you are facing a dangerous situation. There is no value in hoarding them.
  3. Don't attack the white animals (lambs), if you instead remain by their side for ~3 turns you will be fully restored in health and sanity (SP).
  4. White lambs and black rams can cover documents, so it's important to deal with them.
  5. Only move toward flocks of eyes if the eyes are currently open. Try to defeat them whenever possible, they provide good exp.
  6. Try to have the same number of levels as the floor you are proceeding to, before leaving a floor.
  7. Prevent Gray-White Flames from getting the first hit by waiting for them to come to you.
  8. Early on Candles, Spiders, and False Statues are the most dangerous enemies in that order, but on later floors only Candles and sometimes False Statues pose a threat.
  9. Don't be intimidated by the boss, if you avoid facing its floating eyes and dodge its lightning, then you should be able to take down its core.

Anyway, thanks for playing the game! I really appreciate the feedback :)