Hello,
Thanks for your great feedback and the bug report! The console was built primarily as the start for giving players like you the ability to have more and more access to some developer tools (and also to give me access to them as well), and reverse recoil weapons are a great example of the console creating some interesting gameplay mechanics.
Enemy boosting was a good change from looping enemies, but unfortunately, it led to the extremely overpowered strategy where you can just run and kite the enemies indefinitely. I seriously overlooked the impact enemy boosts would have.
If you have any more ideas, the discord server is a great place to hear what other people are thinking as well, and I really rely on the community to help me guide the game in the best direction, especially as the next update is being developed.
Thanks again!