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Surprisingly complex mechanics, awesome work. Was going to ask how you tested if all the puzzles were solvable, but looks like you pit a little disclaimer in there.😄

They are all technically solvable since they're generated by making random moves! Some of them are just absurdly difficult and hard to reason about

Okay, that makes sense. I've been working on a number-based puzzle game and it's so open-ended I don't know how to check if things are solvable, so I've started chipping away at brute-force testing.