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Ooh, you're right. I forgot all about that.

Your team thought about it, tried unusual things and ultimately solved it. That's pretty normal for any adventure. So, are you saying it was too hard? I can't make it TOO easy, or there would be no challenge and it would be no fun to play.

It'd just be a few adjustments to the text. Something like changing the troll's demand from 'meat' to 'worms' or 'maggots' or something. Changing the throw message. For the most part the game is pretty sturdy, it's just about eliminating unintentional red herrings.