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Presentation was basically perfect, and I love the gameplay on paper, but I wasn't able to get past around 14 goats even on repeat tries. Things seem to get hectic a bit too fast; I'm not sure if projectiles coming out of the fire was necessary, at least that early on, since I feel like the authorities being on your tail would heighten the tension enough. In addition, the goats' behavior already makes it a bit tricky to lead them into the fire, and having stuff coming out of the fire makes that even more difficult. I feel like I shouldn't be this critical because this is still a very polished and well-made game; I just didn't gel with the design as much as I hoped.

(+1)

I completely understand your opinion, I could have definitely made the projectiles get more hectic over a longer period of time, however as I was making it I got used to it going quicker, and I thought if it started off slower, however after playing it after it is completed and with the feedback you have gave, it would've been beneficial to slow the pacing down, having you think that the game would've just been fine with the police is a big error on my part as they were meant to be support for the main mechanic of the fire 😅, and it getting more dangerous and shooting more projectiles as it got bigger.

Thank you for your feedback :)