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(1 edit)

So, I managed to successfully build a FNF release for Linux but it crashes, I get this error when I start the game:

source/funkin/modding/PolymodErrorHandler.hx:84: [ERROR] Your Lime/OpenFL configuration is using custom asset libraries, and you provided frameworkParams in Polymod.init(), but we couldn't find a match for this asset library: (vlc)
source/funkin/modding/PolymodHandler.hx:158: An error occurred! Failed when loading mods!
source/funkin/util/logging/CrashHandler.hx:62: Error while handling crash: Null Object Reference

Called from funkin.util.logging.CrashHandler.buildCrashReport (funkin/util/logging/CrashHandler.hx line 144)
Called from funkin.util.logging.CrashHandler.logErrorMessage (funkin/util/logging/CrashHandler.hx line 111)
Called from funkin.util.logging.CrashHandler.logError (funkin/util/logging/CrashHandler.hx line 104)
Null Object Reference
source/funkin/util/logging/CrashHandler.hx:62: Error while handling crash: Null Object Reference

Called from funkin.util.logging.CrashHandler.buildCrashReport (funkin/util/logging/CrashHandler.hx line 144)
Called from funkin.util.logging.CrashHandler.logErrorMessage (funkin/util/logging/CrashHandler.hx line 111)
Called from funkin.util.logging.CrashHandler.logError (funkin/util/logging/CrashHandler.hx line 104)
Null Object Reference
Called from funkin.util.logging.CrashHandler::logError funkin/util/logging/CrashHandler.hx line 104
Called from funkin.util.logging.CrashHandler::logErrorMessage funkin/util/logging/CrashHandler.hx line 111
Called from funkin.util.logging.CrashHandler::buildCrashReport funkin/util/logging/CrashHandler.hx line 144
Error : Null Object Reference

I don’t know what could be, I have VLC installed