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Name: Star Courier. Code: 92200

A digital line sketch of a classic triangular spaceship flying past asteroids, a flying saucer, and a laser beam from a brick-shaped ship with a gun attached to it. The beam is slicing through the S in the title “Star Courier”.

Genre: Arcade Theme: Space Platform: IM-98 Feature: FMV Feelies: Journal

An action game where you dodge asteriods, fire from enemy ships, and more to traverse the space between the stars and deliver your vital packages.

Release Year: 1991

Time to Beat: 13 days. This is definitely from the era where they used difficulty to stretch out playtime - fortunately, we had some friends willing to hang out with us while we streamed playing it and give pep talks.

Notes:

The IM-98 CD-ROM attachment was a late addition in the history of the machine, and opened up space for a few early FMV games to release on the console, like Star Courier. It’s clear that playing video used up almost all the power of the processor, but they got around it by having video windows pop up during breaks in the action. The game is essentially a rail shooter without the shooting - obstacles and enemies are sprites that pop up in front of you, grow, and then fly (hopefully) past you, and you move your ship around the plane of your screen to dodge them. Some objects do move diagonally, and it uses the limited color capacity of the IM-98 to highlight them as they near you. The story is pulpy and the acting is campy, but it’s still a neat experience if you’re willing to die a lot to get through it.

The booklet included with Star Courier is something of a highlight - it’s a fictional research log by a scientist investigating a strange new element. The urgency of the rest of it - and how dramatically your ship explodes when struck - makes a lot more sense if you read this first.