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(+2)

Very unique faction. Love the theme you have going here. It's clear you want to emulate all of chess into this faction, but I wonder if for the complexity budget's sake, it may be better if you trimmed down the number of special pieces? Then it might not feel so much like learning a "game within a game within a game". Combining Queen with King and removing Bishop might be enough-then you only have 3 pieces and a building to differentiate from. just an idea

It's a definite option for future consideration. All the pieces have simple movement that's clearly defined (and loosely follows chess pieces' movement style) on the faction board. I went for maximal chess theme in order to emphasise the theme of sacrificing pieces to Checkmate or get a new Queen.

But yeah I will continue to test and develop the ideas presented here in the discord server, and would be delighted to receive further insights from Root connoisseurs such as yourself! I look forward to seeing you there! :)

And thanks so much for the complimentary comment, it made me so happy! :D