This post contains and describes the base source archive of the quickly asdf-ified common lisp low level engine system depending solely on McCLIM Common Lisp Interface Manager asdf system.
https://lispy-gopher-show.itch.io/logos-lisp-legend/devlog/733432/pre-existing-l...
I'm now going to start the jam by writing a new high level interface for my team to use this to create game material specific to this jam, and then the game as such from there.
From two separate conversations (pers. coms.) so far, the direction is a sim-* influenced unix_surrealism story deliberately playing into the turtle mechanics. We'll add a dependency for our audio specialists to use.