The concept of going into the void with limited life was a fun concept. I found myself just memorizing the levels without throwing the flame as much though.
May want to make the [w] key also jump. I found the right click to space bar a bit awkward
Thanks for the feedback! Memorizing the levels is a valid strategy but I do think I should've tweaked the flame to be a little stronger, perhaps so it is more worth using it.
And for sure, more input options is never a bad idea.