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(+2)

My mouse was not captured by the game in any way, which makes it very difficult to look around

Use this when the player takes a shot or just clicks on the screen:
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)

(+1)

Yep, I had the same issue

yeah that’s a good idea. It should capture mouse on ready but it doesn’t work always

I was allowed to make a game breaking fix, it should work now. thanks for the suggestion