No, no typo, you were right! It is a day late for Itch. I was on the road returning from a wedding and didn't get home until late. Unfortunately with the way Itch requires developers to handle updates for large games (BBN qualifies as over 1 GB), I have to use an Itch-provided tool called Butler and there is no way to schedule things to happen in advance (at least, I'm not aware of one). So, between Itch not letting me schedule it in advance and my schedule on the road, it wound up a bit late. My apologies for that! I could have planned a little better or shared a mini-update from the road. But it is up and available now!
No problem. I know it's confusing, even to me. It honestly had me stopped and double-checking everything as I was pushing the updates to Itch. It's just the way my version numbering method and this particular update have aligned (or "mis-aligned").
Each time there is an update with new story content, the number goes up. Technical updates are a letter, and reset when there is new content. Probably better systems out there but it made sense when I started it a few years ago. 🤣