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(2 edits)

Great idea on when you lose a generator, since lore wise that platy-pal is no longer powering anything! I might add that in the next edition, Just wanted it to be permanent to fit with the theme of them being permanently sacrificed. I still wanna see if their punishment mechanic of not having the mutant/ not being able to cycle mutations is enough to hurt em. That way they're hurt without hitting action economy (just be to special like that 😆), might not pan out - but wanna test it

Appreciate all the writeups and helping me out here! I had just wanted to highlight a mechanic I'd tried to cook up 😆. Hope folks return the favour of giving your shrikes attention too!