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I see someone's been playing disc room lol

The various bullet hell patterns were pretty cool and fun to dodge, although I feel like 1 or 2 of them were a little too unbalanced

The presentation overall was pretty damn good ( Both visually and audio-wise ). Unfortunately, some of the colour pallete combinations messed with the readability of the game quite a bit, most notably when the background was shades of orange or red

Also, I felt like the abilities in general were a little too punishing. More often than not I never used them since they just undid too much of the level. It fits the theme, but I think it could've been balanced somewhat.

Tbh, everything I just said is probably just a giant skill issue on my part lol. As a whole I think this game is damn good and very well put-together. It feels pretty damn good to play, and everything feels ultra-crunchy just like your other games. Great job on this