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(+1)

I liked the 'build your own path' with different available rewards depending on which you took.! It'd help if you saw a preview of what you were adding (particularly when you have multiple options of the same straight/right/left).  Not really a fan of the immediate wave start, even if there's not going to be a pause between waves during normal gameplay, the very first wave at least shouldn't start until the player is ready.

(+1)

Thanks for the feedback!  Agreed that a path preview would have been nice, it was a goal to do a small graphic as part of the selection but we didn't get to it in time.  Same with the wave timer, we wanted to do a mechanic where you could call the next wave when you were ready, maybe for some bonus flowers if you call it right away.  Other stuff we cut for time was a boss on wave 10 and a mini-map of the whole game world.