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Quite the unique take, really liked that you did the dry out for every single item! That was really cool. One nit - you can get hit by fire without seeing it when it's below the UI, which can be a pain, but overall, really really good! 

Thank you so much! I really thrilled that you liked my game! Initially, in the level design, I planned for the player to progress through the levels by moving to the right, gradually encountering sources of danger! But then I decided to make the map looped. Maybe I should have stuck with the first option! :D