I hope everyone else reads that comment of yours, because it's like an entirely new game now. This is so much fun! It's like a perfect parry but with drinking water. I hope you keep developing this after the jam, because this game rocks.
1000% understand not getting things in under the time constraints. It's a shame you didn't have time for a tutorial or SFX, but I think you were right to focus on your mechanics, camera, and controls.