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really wish it had just been a twin stick shooter instead of the weird pause to aim thing, would’ve felt a lot more fluid and more fun imo. Movement wise character not being able to turn around or stop quickly did not feel great, except when I figured out starting to aim would halt that.

Fun idea, just wish it controlled a little better

I agree I messed up with the aim and shoot system but for the movement I wanted to create a realistic water physics movement where inertia would act on the body but i guess it didn't come out well as I hoped it would. Though i'm pleased with what I achieved since its my first game and I programmed it all on my own.