I’ll make a memo for the future. Yes, some artists are better at animation than the others. Thing is, they didn’t work on the animation before these, and learning on the go. So, some scenes just happen to look better. We tried a different ending approach to make some diversity in the animations. I’ll keep it in mind, but no estimated dates for changes, though.
As for your “weirdness”, don’t worry. My current top is:
1 - “All animations are just short loops of the same action over and over again!” - Yes, well... The real thing is a short loop of pretty much the same motion again and again. It’s a standard all the way to pro studios. What do you expect? A Lord of the rings movie-like scene?
2 - “I updated my nickname awhile ago. Why didn’t you update the credits?!” - Sorry, my crystal ball is out of order. No divinations for me. Boo-hoo. Maybe sending me a message would help?
3 - “Animations are jerky, junky and overall bad quality. It hurts to watch them!” Well, we aren’t pros, but trying to do our best. As for comparing us to other projects, I find that around 90% projects that are in our support/popularity range either have no animations or these are PowerPoint level stuff.
What’s more, games that have bigger financial support can have worse animations. Like “Town of Passion” for example. Dunno, maybe that dude was from a parallel reality or something.
And your message? That’s normal feedback, so don’t be shy to share your thoughts. It's not weird at all.