The comic style introduction was really neat! As far as the gameplay goes, it feels pretty neat for a mario & luigi style turn-based action rpg thing, but what i think this misses is a more clear tells for what direction the attack is going to go. Also, there's a bug where i can interrupt a special attack using a regular attack in the middle of it!
Viewing post in Born of the Void jam comments
Hey! Yes you nailed it, I just finished Bowsers Inside Story and I was interested in building something similar to see how it worked.
Agree on the windups / telegraphing attacks. Would have loved to have some custom animations but had to go with premade assets due to time crunch of the game jam. Appreciate the playthrough!