thank you so much for ur feedback it really encourages me alot, about the lore i thought of like the player was actually inside an advanced computer device, but a hacker infected it with a virus wich resulted in destroying the the coloring system in the device, but the device doesn't have like a self backup or something, so it needed some external source to fix it for the computer, so the computer created this simulation, and this world wasn't real but inside the computer, and the player is the external source and all of this will be explained after the player collects all the colors, (in a convo between the player and the system), and thats the end of part 1, i thought about part 2 (the player tries to erase the virus permanently from the "root" of the system), and part 3(the player travels to the device of the hacker), (the player is just some bits btw, so thats why it can travel).
And also these are the current improvements i will do before makeing the story,
1, more sounds
2,make the parallex background have vertical factor,
3,make effects when collecting orbs or taking checkpoints,
4, make some cutscenes
Do you have any other improvements? 🙂
(I will not do anything of this before a month later as i have exams currently 😅🥲)
And also did u try the hardcore mode? 🙂, There is more new 2 types of traps 🙂
And also if you got any trap ideas and wants to share it with me it would help me alot (both in hardcore and easy mode if you have )
And thank you alot, I'm sooo happy having someone playing the game and enjoying it 🥰