Hi there! Thanks for the feedback!
1. The movement was purposefully obtuse, but I think maybe a little too much.
2. I never came across this in my testing, but found it immediately after the submission deadline ended, go figure! Sorry about this one!
3. Similarly, it worked fine in testing. I was in a rush and my looping system could 100% have been better, if you unfocus the game it loops wrong and sometimes it jumps for no reason, HTML must keep time differently. I'm unsure.
Thanks for playing my game!