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(1 edit)

DevLog #3 ( 25% )

Hope Everyone is doing well this week and had a good christmas and new years!


I've been working very hard on this game as often as I can and I feel I'm getting pretty far but, I still have a lot on my plate before an alpha test is even considerable mainly scripting the game mechanics and such..

I've got a lot done for the core game play assets which I am now converting over into UE4 for level design testing out a first map.

The game character is up and running with some basic animations although he still needs jump, death, and fine-tuning I am pretty happy with how he's turned out and makes it even more fun to develop.

I also applied a texture to create the grassy dirt and hilly look. I'm calling the first game map " What the Hill ". I've even been adding in some trees, objects, giant hills to build up the landscaping more. It's also got lighting and shadow adjustments but is a w.i.p.

BattleForte - The Game Screenshots ( http://imgur.com/a/Fel0W )


You can follow progress of the game's development more closely by visiting my Facebook, Instagram, or Skirmish.IO pages.

Facebook Page = https://www.facebook.com/skywolfgamestudios/

Instagram Page = https://www.instagram.com/skywolfgamestudios/

Skirmish Page = https://skirmish.io/games/92-battleforte