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I'll def take a look as soon as I can find some time!
One thing that stood out to me when first playing a while back was that I quickly had access to attacks (and battles in general) that I as a player didn't know all of the basic rules for. You have neat in game/aesthetically sound names for status effects and the like but I think I got a bit overloaded with the info and wasn't able to battle as efficiently as expected compared to the challenge that was presented in the battle.
Maybe this has been tweaked since but I figure some tutorials/education weaved in there early on could help :)

Yes, I have slowly started adding some tutorialization but there definitely needs to be more. Now that I’m nearly done with the main story, I’m able to work more on that aspect of things. I would expect a better tutorial by 0.9.3 if not sooner