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A very impressive submission, visually appealing with decent animations and tight controls. Whip took a little getting used to, but once understood you were able to move in very unique ways. Enemies felt challenging but not unfair. Teaching players crucial mechanics and not leaving it up to them to figure out how the game works was very nice.

The 'E' attack felt pretty much useless and almost inconsistent at times. It was far easier to just jump on their heads. The difficulty progression was a bit steep, as some of the enemies who can attack from any angle (even above them).  I think it was fine for the most part, but consider your level design and how you can get players to master a skill. 

Overally, this is a great game, given the timescale. Obviously it would have been nice to see more levels, but perhaps that would have been out of scope. I think with some expansion and focus on level design, you have something that could easily be put onto a marketplace. Well done! 

Thank you for your review Charlie.

About the "E" attack we have a working animation for it, but somehow it stopped working in the finished product.