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Well, this was an absolutely fantastic brain-boozler of a game. First level was enough to get me hooked -- I really like the visual style of the game, the level transitions were super smooth and your conversations with the Wanderer surreal and wonderful -- but as soon as I figured out what was going on in the second level I was 100% in. What a fantastic take on a familiar type of puzzle; moving through endless impossible corridors as the "solving mechanic" just made for such a cool vibe. Seeing as you talk in the description about how this is just a demo, I can only say how much I would love to see (and play) it if you continue developing this concept out!