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A solid attempt to create a platformer game with a unique mechanic, visuals were appealing and serviceable. Whilst audio was a bit scuffed, what was there was good and complimented play well. Accessibility was easy and effortless, good work.

Have you properly credited and used external sources correctly? Have they got the correct licenses for you to use? In addition, the fact you can get stuck on terrain which you have addressed is perhaps the biggest issue with the game as I had to restart your game like 12 times in order to complete it, excluding times where I just died. This was probably due to how you did collisions, so additional playtesting and bugtesting was absolutely necessary here.

Apart from that, the game is entirely serviceable, and for many of you this was your first time making a game in a team. What have you learned? What knowledge have you obtained that you can use in your next project? Good effort.

to my knowledge the sound was under free use and the game was only playerbale and worked  at 8 am on saturday Ive learned needed to combine code earlier