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It was so refreshing to play a traditional schmup when so many entries are more so in the vein of twinstick shooters. I almost screamed when I saw there was an item get line. All around this is just really solidly designed. The gimmick of being encouraged to destroy every enemy feels really balanced between the high volume of enemies/ bullets on screen and the increased player range of shooting in multiple directions.

thank you, I’m glad you enjoyed and found some mechanics that you liked!