Idea 1: Gardener Boofie. A new level called "The Garden" would involve new characters. These characters would be a corn monster called "Kernel", a gnome called "William", and "Gardener Boofie". Kernel would hide in the corn maze waiting to strike, so you'd have to be careful when going in there. Listen for loud, raspy breathing, so that you'll know where he is. William would teleport to somewhere near you often. If you hear a loud POP get away from the place you heard it, as that means William has teleported near you. Gardener Boofie would work the same as Christmas Boofie, and Normal Boofie; you see it, you run. The objective of this level would be to collect different tools to get a key that would unlock the gate.