Thanks for the feedback.
- The axes/spears are the most straightforward but can struggle with survivability. Did you know that if you use Returning projectiles with Throw hammer it will also start rotating around you(like axes)? Have you tried some kind of melee build? Melee builds work well with "Size matters" and "More power" supports and rusty sword relic (or fragile weapons support) is also really fun on them. Also, sword trap is really fun as well, gl hf :D
- Enemies are interrupted for 0.2 - 0.5 seconds (depending on the enemy) on hit. They stop moving and stop attacking. If you reduce their interruption to 0% they will not be interrupted at all which can cause problems (you can see the current stat by pressing "Toggle enemy stats"
- I completely agree, kill all is a bit too slow
- It might be a bit hard to balance, but i have plans to add bleed on crit relic
- I'm aware of this bug and for some reason can't get rid of it 😅 but it's a critical issue so I will have to do something about it