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Hello there, Is it possible you can show us how the mob grabbed from 10 ft away? Also, in the new update there is a roll feature.

Thank you so much!

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I don't record my gameplay. I'll check out the update.

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Combat is still the issue. When fighting the main villain, I didn't get an option to dodge. Bullets did nothing to him, and you die in 1 hit. I'm an fps player but I can't hit those concussion grenades or whatever they are. The aiming feels slow and not dialed in.  It feels like Resident Evil when you don't take time and aim. [ Let the reticle shrink. ] I don't expect COD mechanics. I do think combat could be a lot better.

Oh sorry about that, we have not uploaded a new build of the game as of yet. Also, the grenades can't be shot down. - Perhaps we need to make it so you can!

For the aiming, maybe you can try increasing the sensitivity in the options? 


Thanks!

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Also, thanks for the feedback about the bullets not doing anything to him. They actually do hurt him, but it seems we need to make a visual effect much stronger, since this is the second time I've heard this. Thank you so much.

We have a new update with the ability to roll for the player. You can download it now and try it out. We recommend a new game start because the game now has a lot of updates compared to the old build.