Thank you! And congratulations on reaching the Strange Havens!
There are multiple strategies that should usually work, but all the ones I know of involve fish and near-death experiences.
I should note that I used Godot's Dialogic plugin, which provides a nice dialogue system, including things like the glossary and typewriter sound effect by default. So I can't take credit for building that.
Thanks again, and may the blessings of the sea gods be with you!