Oh hey, a fellow Visual Novel entry for a Bullet Hell jam 👀
Having to dodge and read at the same time reminds me of one of the entries to Bullet Hell Jam 2022: https://raccoon-formality.itch.io/escape-the-date
While your game is clearly undercooked, and it's hard to me of think of proper feedback because of it, I think the idea is worth exploring. Though, since dodging bullets and reading are two very different mechanics, I think it'd be very challenging to make the game fun while making sure the bullets and dodging are a storytelling element, rather than a distraction or a mere gimmick.
That's partially the reason why I separated the two in our own visual novel bullet hell entry - the visual novel portion describes the story and gives you choices, and the bullet hell segment tries to convey emotion, energy and dynamics of the date as it's happening while reflecting your choices to some extent. Perhaps you may find some insights and things to think about with our entry as I have with yours.
Overall - a worthwhile idea to pursue. Can't really imagine how the game will end up to be considering its current state, but am curious to see how the concept evolves. Congrats on finishing the jam!