First off, I just want to say that despite any issues I mention here, it doesn't take away from the fact that this game is absolutely amazing
The presentation overall is stellar. I love the grungey cyberpunk art style. Reminded me of BLAME! and hyper light drifter. The audio was cool, but I feel like it could have been a little more prominent. I do love how readable everything was though. Let it be the enemy designs, the bullets, the player herself, etc.
The variety of enemies was also cool. I love how the enemy that spawned a dense volume of bullets close to it it really needed you to go near it to be able to reflect the bullets.
Unfortunately though, it never really became too clear for me how far a bullet would travel when it was travelling diagonally or in any direction that wasn't a straight one. The player's hitbox being forgiving helped alleviate this
I also wasn't sure if reflecting a bullet would go back to the enemy that shot it, or if it would go to the enemy that was the closest to the player. I do wish we had a little more control over that , but the knives did help in that regard.
But honestly, everything I've said is probably just a nitpick or a skill issue lol. All of you have made something really damn good here. Phenomenal work