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I tend to have fairly large casts of characters in my games, so the stories can get a bit unfocused. I feel that a narrowly focused narrative will not keep everyone's attention over multiple updates, so to have the support to make games like Sweepers or Bastion I need to have  a bit of something for everyone. I also just enjoy having variety, so it's not something that goes against my goals and desires. Big fans of NTR stories don't always think that my games go far enough, while those who don't like the genre avoid them, but I think I've got enough of an audience in the middle who like what I do. A game that I'm planning to start making later this year after Priestess and Charmers are finished, will probably feel closer to Bastion in terms of the NTR scenario.

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That's nice to hear, l hope to see a longer game that goes further than before. I think there could be a bigger audience to be had for it, especially if people who don't like ntr avoid your games altogether. but the lack of focus is something that puts me off, If I could give any advice maybe in the future you could mess around and get creative with the genre? Of course that's just a few of my thoughts, Good Luck with your games