On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

Music and the "video cutscenes" are the biggest culprits, and choosing not to use tiles and instead basically treat all maps as big images. It creates a more erratic impression I think and makes things less orderly which is mainly why I went that way. 

Also: thank you!