Wow these guys look really fun to play, and I'm so happy to see that they continue the legacy "protector John" the hireling made to look after and defend the denizens of the woodland.
Mechanics seem fun, easy to understand, and not gamebreaking, which is a huge feat in itself! I especially love the use of the action dice, and being able to "unlock" them through your factions mechanics. Also appreciate how in your faction board design, the more important aspects of your factions mechanics are given the space and attention they need, makes it very easy to follow.
Seems like they fit well into base root, though it's tough for me to criticize or offer help on their mechanics without being able to playtest em. Thanks so much for the great submission :)