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(2 edits) (+2)

What a great game!

Reached the ending in 58 days on my second attempt :)

The writing is great and I am really impressed by the way the narrative is introduced: the pieces of information and dialogue are consistently short and easy to comprehend, that was a real pleasure! The story was engaging too and I had some "Ergo Proxy" vibes while exploring it :)

The main mechanics are also great. And the way one of them is actually the name of your game is so cool!

Just a couple of comments that I'd like to add:

- it seems a bit frustrating, especially in the beginning, to have a choice that was not really a choice. I mean the interaction with merchants, as I didn't want to tell lies, but the game made me, though it seemed at first that I was able to choose my own path... It hurts :D

- other players have already commented on the repetitiveness — I have also struggled with it a bit. However. I cannot say it was all that bad. To have an encounter that you have already dealt with sometimes felt...soothing, hahah. I was somehow more confident to deal with the obstacles that were already familiar. I think it was a good balance, but maybe it would be good not to have the same encounter multiple times in a row. I managed to meet a shark three or four times right at the beginning of my journey as I played for the first time :)

- in the second part of my walkthrough it felt easier to escape as many encounters as possible and aim to reach my goal. Thus I have skipped several shipwrecks and merchants just to save some time. Maybe the shipwrecks didn't seem to be that rewarding...Whereas with merchants I also sometimes had two encounters in a row and there was no point in trading again. I wish that all encounters encouraged you to interact, or maybe that there were more variety to them.

- the dolphins deceived me!! shame on them! :D

I also hope that my comments on the stuff that I stumbled upon do prove that I enjoyed your game (as there was so much to think about, experience, and discuss)! 



(+1)

Thank you for your detailed and encouraging feedback!

I feel the repeated comments about repetitiveness are ironically everything that I deserve, so I don't mind them too much XD It's tricky, because some repetition is an essential part of many if not most kinds of games (including this one), but of course too much can make a game frustrating to play. And evidently different players have different thresholds in that regard, too. It helps me to get different points of view on this and to become more aware of specific aspects of the issue, so thank you for providing yours.

I haven't watched Ergo Proxy, but it looks good. I like the art style from what I've seen.