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Very original idea and pretty impressive that it was made by you as a solo dev in 4-5 days as it seems to be pretty complex.

The fishing felt nice, and cooking too but I wasn't sure how to switch between items in my inventory while cooking.
*Edit: Figured it out, with mouse wheel. Pretty cool! Wish there was a score to track my performance and a losing condition if I miss too many customers or something.*
I think the game has a lot of potential with the combination if you manage to balance the pressure of visitors against fishing and cooking times.

Great job, hope you continue working on it cause it feels like a good idea to run with!

Thank you for your feedback! I'm glad you enjoyed the fishing and cooking aspects.

I appreciate the suggestions about adding a score system and a losing condition for missed customers. I'll definitely look into that for future updates.

Apologies for the current state of the cooking system; I spent a whole day fixing bugs, so I couldn't finish it in time. I'll continue working on this after the Game Jam.

Thanks again for your support!