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Good catch! I will check that out. And yes the luck drains very fast and It's gone until you got a fish. I'm thinking of a separate timer that will hold it at the same value for like 10-20 seconds and then start to drain so you can use it on your first catch. So you cant sustain it more easily by resetting the timer but if you don't think about it it drains pretty quickly. Also I didn't get to implement it but I really wanted a stone skipping mini-game like yours! You buy them from a shop for a good amount of money then skip it to gain luck. I was thinking a rythym game-like mechanic and better you do more luck it gives. Will probably add that too. Will check out your game once I have the time.