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(+1)

I like the funny names (autogenerated?) and the look of the text and boxes. The movement between the menus is clumsy but I guess this is a shortcoming in most turn based rpgs. Maybe a key could be use to speed up the 'advance to next day' action.   

Also, I did not manage to play the linux version(missing glfw error)  but the windows version runs fine using wine.

I forgot to document it but if you press "end" in the root menu it'll jump the cursor down to the advance day button.

Strange that there would still be GLFW errors, it should be included with the game. I'll look into that.