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Pro Master

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A member registered Nov 22, 2020 · View creator page →

Creator of

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So, it didn't fix my issue and now I'm even more confused. 

I tried to open the project included with the plugin and it said it's for GBStudio 4.2.0 (from what I know the newest version is 4.1.3). I opened the project anyways and it mostly worked correctly.

When I put the plugin in my game it crashed and displayed a white screen like before.

Also, change from GBT player to hUGETracker doesn't help

Sorry for the problem, it will get fixed in the next update. The only way to fix this is to remove all data that the game has made and then restart your computer.

So, I can build the project but then no graphics were displaying and it gave me this crash after a few seconds. And no, there are no other plugins

Using the plug-in on 4.1 would cause the scene to display only a white screen and then this error:

This plug-in is incredible! Can you update it to 4.1?

完成商店编码后

GeForce 920M. It's not supported and the drivers can't be upgraded

(1 edit)

If I can't repair my DSi I hope I can at least repair this a digital console

Edit: Turns out I can't do that either because Unreal Engine doesn't support my graphics card.

And I thought it couldn't get better than the sequel...

I think it's pretty clear it's still in beta

Yeah, anchovies have the same problem and idk how to fix it. It will be fixed some day

Yes

Terrible name, incredible remake. I hope you make more

no, that was put there by another person

butter dog

the dog with the butter

There's a little thing called teaser.mp4 in the files that explains everything

good question

0.2

This game is surprisingly effective.

Also, can I apply as a translator?

no

thanks you

What did you use to make this game?

It's not finished

That's a very early version. In the full game there would be more than just Snick's challenge

That's not the newest build tho

Maybe wait until the game is finished

Technically this is impressive but the hit detection is quite poor

I'm not working on my mod alone. In fact, I haven't done most of the code, and the coders I've hired don't want to use UTMT, I don't know why but they hate it

It just needs someone to port the existing stuff to GM2

Maybe when I finish it

1. The only thing that's changed from the Christmas build is the removal of Mach 1

2.It's not trash

I've been using UTMT since nobody wants to make a decomp. I don't know how to do it and the other devs either don't know too or don't want to do it

I don't have a decomp. I'm making it with UTMT

And a bit more

That's a bug which hopefully would be fixed next update

Those things would be added in the next update

You can change the screen in the settings

Gustavo looks bepified. I'll call him Guso