Very kind words, I would like to add, that he certainly has the skills for this as well!
0xphk
Recent community posts
I never was really into horror games, but this atmosphere is stunning. You have my greatest respect possible for this one! I only paid about 3€ and I'm already feeling bad about it, if it would help, I could offer playtester/qa support as well, feel free to contact me if you want! Is there some donation option as well, I would like to dump more credits towards you, much <3
If you would like to add a Linux installer package similar to the Windows one, I would be happy to assist with the scripts. I also could do some testing across some common x64 systems (Ubuntu/Debian/Arch) if an precompiled 'adb' binary is working on multiple systems so it could be shipped with the package as well.
Is OpenXr fixed in a newer firmware or updated with the home environments itself?
I'm asking because I was (and am) still at v35 firmware and without doing a firmware upgrade (disabled oculus updater) of the device itself, the change that resolution was no longer working in environments came by installing a new home environment only while staying at the same firmware version v35 all the time.
My guess was, that installing a new home env was enough for it to update the underlying technique from Vrapi to Openxr so setting the resolution stopped working right away without touching the firmware of the Quest itself.
Thanks for the app, did these settings before using a bash script but this is way more convenient.
Sidequest devs mentioned that the home environments were switched from Vrapi to OpenXr so the resolution settings do not apply anymore for those, do you know more about this?
I guess the mention of waiting for a fix from the devs for OpenXr apps does mean the same?
And a question regarding the available cloud profiles, are these downloaded all at once to the device or just before activating/starting an app? I use my device offline most of the time.