I encountered this issue in my personal project (with the plugin updated to version 1.62) using the new script provided in the last post (if I do not enable "Actors share library," I only get one card, but if enabled, I receive two). After that, I used the example from version 1.62 and called one of the common events, and the same issue occurred.
17horns
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Error Report for the New Version:
If I use MYTH_CGC_DeckEditorCore and enable "Actors share library," when using the common event CardReward_Common
to obtain cards, I will receive two corresponding cards in the deck editor. (This error occurs regardless of whether there are multiple party members, and it did not occur when testing version 1.61 with the previous version of the MYTH_CGC_DeckEditorCore plugin.)
Due to limited script space, I used ChantGPT to condense the corresponding code into a single line and replaced it.
Array.from({length: 3}, () => (index => (rewardPicks.push(cardPoolIDs[index]), cardPoolIDs.splice(index, 1)[0]))(Math.randomInt(cardPoolIDs.length))); | ||
Additional information: In the latest testing, I conducted over 25 consecutive uses of the common event [CardReward_XXXXX] to obtain cards without using the skill tree to learn skills. The bug still occurred under these conditions.
Furthermore, I tried the same operations in a sample project, and the same bug occurred.
The operation process is as follows: First, obtain cards using the common event [CardReward_XXXXX]. Obtain at least 3 cards, including one duplicate card. Then, directly create a new deck and proceed to edit that deck. This sequence triggers the error.
I forgot to mention one thing: before obtaining cards through the common event [CardReward_XXXXX], we also used the FTKR_SkillTreeSystem plugin to learn several similar skills. I'm not sure if this plugin has affected the card errors. We have also repeated testing of the card acquisition process, and in most cases, card editing proceeds normally. Card errors occur only occasionally.
Bug Report
Hello, while testing the plugin for our project, I encountered an issue:
When using common events like CardReward_XXXXX to obtain cards, there is a small probability of cards being selected out of order.
Example:
A B C D E ← → OOO
F G H I J F
K L MNO
When I select card F from the left window, the middle separator displays card F, and upon confirmation, the right window adds card F.
However, when I select card G from the left window, the middle separator still displays card F, and upon confirmation, the right window adds card F again.
When I select card H from the left window, the middle separator displays card G, and upon confirmation, the right window adds card G.
When I select card I from the left window, the middle separator displays card H, and upon confirmation, the right window adds card H.
When I select card J from the left window, the middle separator displays card I, and upon confirmation, the right window adds card I...
Before reaching the card with the error message, specifically before the position of card G, card selection behaves normally.
Other feedback:
This bug also occurs when selecting cards in the card classification. It causes misalignment after encountering cards with error messages.There will be no misalignment if that specific error card is not present in the classification.
The core plugin version being used is v1.6.1.
Hello, we are having some problems with version 1.6.0, I used the mv.
1.When discarding, the third button displayed is the one that ends the turn instead of discarding.
2.When using the MYTH_CGC_DeckEditorCore plugin, the arrow icon does not appear when entering the edit deck for the first time and the DP display position is skewed in the middle. Return and enter again to display complete.
3.In MYTH_CGC_ActionPack1, how do I change the character display that appears after a pop-up window?