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Kyle Horwood

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A member registered May 24, 2020 · View creator page →

Creator of

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Game Controls 

Walk Look Around Interact FlashLight
W,A,S,D Mouse E F

Menu/UI Controls

Select Option Go To Option Right/Next Page Go To Option Left/Previous Page Go To Option Up Or Down
E D A W - UP S - Down

*The Mouse will never show up in game*

Great time! Thanks for playing the game :)

Glad you enjoyed it and manage to find that pesky last paper.

Great time! Thanks for playing the game :)

https://3dkyle.itch.io/security-booth-directors-cut


The year is 1996 and you’re employed by a science lab called Nova Nexus. You work as a security guard at the front gate to the lab, inside a guard booth. However, tonight it seems something important is happening inside of Nova Nexus and things are... well... a little strange

*The Mouse will never show up in game*


Game Controls 

Walk Look Around Interact FlashLight
W,A,S,D Mouse E F

Menu/UI Controls

Select Option Go To Option Right/Next Page Go To Option Left/Previous Page Go To Option Up Or Down
E D A W - UP S - Down

Always highly recommend reading the controls on a store page on itch.io. 
Future games I'll make sure you can use either mouse or keypad to stop this issue in the future.

https://steamcommunity.com/app/1828690/discussions/0/3436829654716273304/

Here are the controls from the game description. 

Game Controls 

Walk Look Around Interact FlashLight
W,A,S,D Mouse E F

Menu/UI Controls

Select Option Go To Option Right/Next Page Go To Option Left/Previous Page Go To Option Up Or Down
E D A W - UP S - Down

*The Mouse will never show up in game*

(1 edit)

Great game! The ship was so cool, and was totally a stand out point of the game.

64-bit

Yep, the first and original reference that been in the game from the start was when the call happens with 'system failure'.

Glad you enjoyed it :)

You can't download? If you click the download button on top it should download automatically. 

Made a video of you playing the game or just a theory video. Post them here!

Yes.

(1 edit)

General questions.

Try pushing F-11 when it's on full screen and that should switch to window mode :) 

I changed my mind :) 
https://3dkyle.itch.io/security-booth-directors-cut

Steam is just easier if people have issues with the game they can refund it as Steam will do it. If it was on here and people had issues they would be waiting on me.

The expanded version is called the Directors Cut, and I'm very close to finishing it! https://store.steampowered.com/app/1828690/Security_Booth_Directors_Cut/

Nope, it will only be the full version. So make sure this version runs on your PC before you download/get the Director's Cut.

64-bit system.

(1 edit)

I would say Jump scares are subjective. I wouldn't say I have any in the game - it's more a psychological Horror game. However, I've seen people jump on this, so I would say - perhaps...

Pushing E - controls are written on the itch.io page

No, it's not out yet and it will cost money. 

Agreed

This is getting fixed in the revamp (And things will be explained better - but still keeping some of the crypticness to keep people guessing about some things). 

I'm sorry that it wouldn't work for you in that case. I'll try and look into making it more assessable for old cards and intel HD cards in the Revamp version. 

It will be due to your graphics card most likely, try these - https://www.drivereasy.com/knowledge/solved-unreal-engine-is-exiting-due-to-d3d-...

Good idea, but I've already planned out what I am going to do for the revamp version :) thanks anyway.

Yes, no confirmed price yet but I'm not planning on it being crazy expensive.

Then be prepared! 

Hopefully it will still be as good as this version :) I hope to make it longer and there will be many more endings to enjoy with many secrets as well.

Glad to hear. Can't wait to share more of what I got planned!

I'll look into adding that into the Security Booth Revamp Version!

https://appuals.com/how-to-fix-the-error-unreal-engine-is-exiting-due-to-d3d-device-being-lost/

There isn't going to be a second game. I'm working on different horrors at the moment.