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3rdgen_breloom

49
Posts
1
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20
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A member registered Dec 01, 2022

Recent community posts

Cool, thanks

I see that a lot of things are taken from Green Forest, it's not really clear what it's new and whatnot.

Oh ok, it wasn't written anywhere so it's kinda confusing. Only the characters sprites are the same? 

Excuse me, aren't many of the shown sprites already in other your assets? It seems that there are a lot of recycled stuff recently

Isn't this pack from this other artist? 
https://adamatomic.itch.io/cavernas

Hello, why the bathtub with the curtain is horizontal in a top-down pack? 

Why did the style change so much? 

Is this pack from the same author of the other packs in the account?

Nice update! Would love to see some enemies to cut down with the new attack animation!

I'm glad to see an original asset driven by creativity! I'd love to see the future updates, more versatility would absolutely make it a must have :D

Oh ok, it seemed weird lol.
Btw, how many unique characters are present in the pack? 

Why there are 3 frames in the picture (two in movement and one idle) and then the gif shows 4 frames (with 2 unique frames that seem not included)? 

Seems very cool, would love to see the updates!

Keep going, the quality of your content is truly amazing! Good job :D

No more daily updates? :C

A well crafted isometric pack is really a joy to see :D

Really a delightful asset, nice job C:

Listen, I could make a sheet comparison to show the actual copied frames, but I assume it's not interesting for anyone involved. I'm glad to see that, in Itch.io, you can literally "redraw" Nintendo's property and everyone are chill with it (aside from Nintendo that could strike any game with this asset in mere seconds). I can only add that it's easy to "take inspiration" when you literally take the material from sprite resources and sell it, but if everyone are cool with that who am I to judge.

Man, you can't seriously think that selling an asset like this is ok. It's pretty much this asset a little bit modified: https://www.spriters-resource.com/fullview/8928/.
A "tribute" it's a remind, a detail or a "feeling" that you menaged to convey into your asset, not the original asset recolored. Seriously speechless.

Wow, did you take Gemcraft as a reference? :O

I love so much the isometric style! Nice job :)

Wow, there surely are so few character generator on this website, nice job!

Cool idea, did you use a software for drawing all of this of something like aseprite and co.?

Seems very stylish! Good job :D

Seems cool but... did you left the pavement in pitch black for a stylistic choice or is it a reference? Because it seems kinda incomplete to me : \

Very cute character!

Oh retro games are cool! Which ones do you take as a reference?
But why adding the doors if you can't use them? :O

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Looks promising, please keep it up with the good work! :D

Maybe one of the best looking asset on itch.io, really congrats :D

You are madly skilled at animating those sprites :O 

WOOOW this is the best farm pack that I've seen these weeks! I love the variety, the animations, the palette and the overall quantity of the content! Really cool! This truly is a gem :D

Hi, quick question: do you intend to do some kind of project like pokémon? 
And why are you making so many packs when you could have just updated one big pack? 

This pack is so good it's unbelievable : OOO

Well, just specifying the old stuff in the new pack would be nice :9 not to be too critical, just to be sure that no one got a false impression : )


Mmm ok, but that's it? I mean, you could have done 21 frames for the walking animation and then making a folder with only the frames needed just for RPG maker. That would be beneficial for the developers that use a different engine. Kinda sucks to have 3 frames when you use Unity or Godot : \

Oh and another thing: the last update maybe got a little bit screwed up and the doors are not compatibile with the house

 

WOW a free asset for Christmas this good is astounding! Good job!

Wow that Breloom is so cool!
Ok, I got it, but... it's not specified anywhere, so it looks like there are 400 new tiles in the pack and it doesn't (for now) look so. Sorry for looking so pushy, just want to make it clear for me ^^

And it would be cool to see an animated scene with the firecamp and the characters, but I have a question: why only three frames for the characters and the firecamp? The limit for RPG maker is 4, if I remember correctly, and it's pretty easy for a developer to use them inside the engine. 
Thanks in advance for your answers : )